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1. Sticky:Dev blog: EVE Online development in 2013 and beyond - in EVE Information Portal [original thread]
Samuella II wrote: I would like to see people walking in stations. I know its complicated but promise is a promise. How much money would it cost ? Maybe we just should create special investment fund for WIS. Lovers... .......few years later....
- by Renan Ruivo - at 2013.01.16 15:45:00
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2. Sticky:Dev blog: EVE Online development in 2013 and beyond - in EVE Information Portal [original thread]
Girl power! Girl power! Girl power! Girl power! (PS: CCP Seagull is a girl, like Ripley, right?)
- by Renan Ruivo - at 2013.01.16 15:20:00
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3. Sticky:Dev blog: Help us capture a day of life in New Eden and store for eternity! - in EVE Information Portal [original thread]
CCP t0rfifrans wrote: More games are to follow, itGÇÿs easy to start asking GÇPwhy isnGÇÿt game X there?GÇ£. But hey, they listed EVE Online, so thatGÇÿs good enough for us! They also listed The Sims.
- by Renan Ruivo - at 2012.12.04 09:45:00
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4. Sticky:New dev blog: War, Modules & Super Friends - in EVE Information Portal [original thread]
Alx Warlord wrote: [...]Extrinsic Damage Amplifier I & II: This doesn't sounds good, as a drone boat user, most of the drone boats use low slots as tank, ( except for the rattlesnake that will be overpower with lots of tank, torpedo dps and...
- by Renan Ruivo - at 2012.05.14 18:39:00
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5. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
Borlag Crendraven wrote: Ruziel wrote: CCP Optimal wrote: Also, for windows that are already pinned to the Neocom, you don't really care too much if the window is closed or minimized, as long as it pops in your face when you click the but...
- by Renan Ruivo - at 2012.01.25 18:04:00
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6. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
I just hope the devs listen and iterate on this new neocom, and don't just leave it as is. As it is, it is one of the most annoying UI's i ever used for reasons stated in several posts above.
- by Renan Ruivo - at 2012.01.25 00:10:00
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7. Sticky:New dev blog: Crucible 1.1 and Soundwave's Animal Safety Advice - in EVE Information Portal [original thread]
CCP Soundwave wrote: If youGÇÖre having issues with mosquitos and other bugs, rubbing garlic all over yourself is a natural repellant. If you are lost in the wilderness, this has the added effect that you can call for help once you locate an It...
- by Renan Ruivo - at 2012.01.19 19:52:00
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8. Sticky:New dev blog: Fiction Portal is GO! - in EVE Information Portal [original thread]
One question, regarding salvage drones and the vampire WHEN? Really there are numerous references to both drones in several articles. And all the info on sleepers currently buried on the forum... couldnt find it
- by Renan Ruivo - at 2011.12.22 02:43:00
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9. Sticky:New dev blog: Fiction Portal is GO! - in EVE Information Portal [original thread]
I'm excited! Got my tablet charged up for an entire night of eve wiki browsing. But now that this is out there.. when can we expect moar chronicles? I know you just released a quick sucession of chronicles, but the "final" one ended on a cliffhan...
- by Renan Ruivo - at 2011.12.21 22:21:00
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10. Sticky:New Chronicle: Welcome Party - in EVE Information Portal [original thread]
Haven't read it yet, just wanted to chime in and say HOLY **** A NEW CHRONICLE WOOOOOOOOOOOOO
- by Renan Ruivo - at 2011.12.02 21:58:00
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11. Sticky:New dev blog: You people really do love blowing up spaceships. - in EVE Information Portal [original thread]
Shadoo wrote: In the name of ... well, I don't know what -- but you know what I mean -- I'd like to request following statistic: Top 5 capsuleer corporations rated on the number of kills per avarage member. Those pesky sniggs have nothing on ...
- by Renan Ruivo - at 2011.12.02 12:50:00
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12. Sticky:New dev blog: Dude, where's my Erebus? - in EVE Information Portal [original thread]
Benjamin Hamburg wrote: Did'nt know that Erebus could dock Those erebus weren't docked. They had the stations docked in them.
- by Renan Ruivo - at 2011.12.01 20:13:00
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13. Sticky:New dev blog: Dude, where's my Erebus? - in EVE Information Portal [original thread]
Raid'En wrote: Alice Katsuko wrote: Very nice change. But please consider adding an "Advanced Search" drop-down panel or something for those who won't read this dev blog, or at least a link to this dev blog so that future players can know ab...
- by Renan Ruivo - at 2011.12.01 19:24:00
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14. Sticky:New dev blog: Dude, where's my Erebus? - in EVE Information Portal [original thread]
CCP Frellicus wrote: Internet Knight wrote: Did I miss some sort of inside joke re: docked Erebus?. They did have to remove parts of the station to park the vessel but it all worked out fine in the end. All 200 of them? On the same st...
- by Renan Ruivo - at 2011.12.01 18:22:00
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15. Sticky:New dev blog: Dude, where's my Erebus? - in EVE Information Portal [original thread]
very good. But still no SMA and corp hangar search for wormholes dwellers.
- by Renan Ruivo - at 2011.12.01 16:52:00
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16. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Baki Yuku wrote: Yeah Beams are used for ratting but to my knowledge only for belt ratting doh I might be wrong about that. And Yeah sentry's are used on machariels because you can put in 4 of these and with the massive falloff machariels offer...
- by Renan Ruivo - at 2011.11.24 21:37:00
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17. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Baki Yuku wrote: Jarnis McPieksu wrote: That affects the profitability with short range fits (and non-sentry drone fits). However, have you considered changing your fits to more long range one and checking if that improves the ISK/h? ...
- by Renan Ruivo - at 2011.11.24 12:17:00
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18. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Ah, nice then. On a related matter, did you guys managed to find out what was wrong with the Forsaken Hubs? It est, they would spawn with no rats at all and sometimes having a GM try to force a respawn wouldn't work, requiring two to three consecu...
- by Renan Ruivo - at 2011.11.23 14:39:00
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19. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
CCP Greyscale wrote: I talked to Bettik about the Forsaken Hubs and we're in agreement that they're "too killy" as they are. There's now a defect on these sites to have the initial spawn tuned down a bit; it won't be fixed in the initial Crucib...
- by Renan Ruivo - at 2011.11.23 14:20:00
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20. Sticky:New dev blog: Anomalies revisited - in EVE Information Portal [original thread]
Forlorn Wongraven wrote: I checked Havens, Sanctum and Forsaken Hubs with a T2 fit Golem in Sansha space. DPS on the initial spawn of the Forsaken Hub was so high that I nearly lost the Golem, warping out in structure twice. You really shoul...
- by Renan Ruivo - at 2011.11.21 17:53:00
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